Laurits Nymand Svendsen

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Stone Zoo

Simulations with animated 3D models, 2016-2017. The 3D models are made with photogrammetry and are digital translations of physical objects. The 3D models of environments are made with photographs from zoological gardens, while the animals are made with photographs of animal sculptures in marble and granite. The 3D models of animals are animated in Blender and inserted into the 3D models of environments in Unity in which the simulations can be run. The title of the work comes from The Hall of Animals in the Vatican Museums which was made with the intention being a “stone zoo”. Above: Jumping 3D models of sculptures of amphibians.

Each scene is built as a natural history diorama. Above: Growling and surveying 3D models of sculptures of panthers.

Detail: One of the panthers looks over its shoulder.

A 3D model of a sculpture of a lion’s head swells and deforms.

Detail: The lion’s head reverts to its original shape.

Erratically moving 3D models of sculptures of cats.

Detail: One cat is posing over a part of the zoological garden environment: sleeping pigs.

Shivering 3D model of a sculpture of a boar being attacked by a panther.

Detail: The panther bites into the neck of the boar

Writhing 3D models of sculptures of crocodiles.

Detail: 3D models of sculptures of cows are jumping back and forth.

Slithering 3D models of sculptures of dolphins.

A lone 3D model of a sculpture of a lion walks back and forth.

A flying 3D model of a sculpture of a pegasus.

Detail: The 3D models have obvious flaws compared to their physical counterparts.

Stoic 3D models of sculptures of eagles.

Howling and panting 3D models of sculptures of dogs.

Swaying 3D model of a sculpture of an elephant carrying an obelisk.

Detail: The elephant swings its body back and forth.